{"special":[],"index":"manacles","name":"Manacles","equipment_category":{"index":"adventuring-gear","name":"Adventuring Gear","url":"/api/2014/equipment-categories/adventuring-gear"},"gear_category":{"index":"standard-gear","name":"Standard Gear","url":"/api/2014/equipment-categories/standard-gear"},"cost":{"quantity":2,"unit":"gp"},"weight":6,"desc":["These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check.","Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points."],"url":"/api/2014/equipment/manacles","updated_at":"2026-04-01T20:35:37.141Z","contents":[],"properties":[]}