{"index":"dust-of-dryness","name":"Dust of Dryness","equipment_category":{"index":"wondrous-items","name":"Wondrous Items","url":"/api/2014/equipment-categories/wondrous-items"},"rarity":{"name":"Uncommon"},"variants":[],"variant":false,"desc":["Wondrous item, uncommon","This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible.","Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic.","An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one."],"image":"/api/images/magic-items/dust-of-dryness.png","url":"/api/2014/magic-items/dust-of-dryness","updated_at":"2026-04-01T20:35:37.946Z"}