{"index":"wand-of-paralysis","name":"Wand of Paralysis","equipment_category":{"index":"wand","name":"Wand","url":"/api/2014/equipment-categories/wand"},"rarity":{"name":"Rare"},"variants":[],"variant":false,"desc":["Wand, rare (requires attunement by a spellcaster)","This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. At the end of each of the target's turns, it can repeat the saving throw, ending the effect on itself on a success.","The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed."],"url":"/api/2014/magic-items/wand-of-paralysis","updated_at":"2026-04-01T20:35:37.946Z"}