{"index":"bone-devil","name":"Bone Devil","size":"Large","type":"fiend","subtype":"devil","alignment":"lawful evil","armor_class":[{"type":"natural","value":19}],"hit_points":142,"hit_dice":"15d10","hit_points_roll":"15d10+60","speed":{"walk":"40 ft.","fly":"40 ft."},"strength":18,"dexterity":16,"constitution":18,"intelligence":13,"wisdom":14,"charisma":16,"proficiencies":[{"value":5,"proficiency":{"index":"saving-throw-int","name":"Saving Throw: INT","url":"/api/2014/proficiencies/saving-throw-int"}},{"value":6,"proficiency":{"index":"saving-throw-wis","name":"Saving Throw: WIS","url":"/api/2014/proficiencies/saving-throw-wis"}},{"value":7,"proficiency":{"index":"saving-throw-cha","name":"Saving Throw: CHA","url":"/api/2014/proficiencies/saving-throw-cha"}},{"value":7,"proficiency":{"index":"skill-deception","name":"Skill: Deception","url":"/api/2014/proficiencies/skill-deception"}},{"value":6,"proficiency":{"index":"skill-insight","name":"Skill: Insight","url":"/api/2014/proficiencies/skill-insight"}}],"damage_vulnerabilities":[],"damage_resistances":["cold","bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered"],"damage_immunities":["fire","poison"],"condition_immunities":[{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"}],"senses":{"darkvision":"120 ft.","passive_perception":12},"languages":"Infernal, telepathy 120 ft.","challenge_rating":9,"proficiency_bonus":4,"xp":5000,"special_abilities":[{"name":"Devil's Sight","desc":"Magical darkness doesn't impede the devil's darkvision.","damage":[]},{"name":"Magic Resistance","desc":"The devil has advantage on saving throws against spells and other magical effects.","damage":[]}],"actions":[{"damage":[],"name":"Multiattack","multiattack_type":"actions","desc":"The devil makes three attacks: two with its claws and one with its sting.","actions":[{"action_name":"Claw","count":"2","type":"melee"},{"action_name":"Sting","count":"1","type":"melee"}]},{"name":"Claw","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.","attack_bonus":8,"damage":[{"damage_type":{"index":"slashing","name":"Slashing","url":"/api/2014/damage-types/slashing"},"damage_dice":"1d8+4"}],"actions":[]},{"name":"Sting","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","attack_bonus":8,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"2d8+4"},{"damage_type":{"index":"poison","name":"Poison","url":"/api/2014/damage-types/poison"},"damage_dice":"5d6"}],"actions":[]}],"image":"/api/images/monsters/bone-devil.png","url":"/api/2014/monsters/bone-devil","updated_at":"2026-04-01T20:35:38.253Z","forms":[],"legendary_actions":[],"reactions":[]}