{"index":"chuul","name":"Chuul","size":"Large","type":"aberration","alignment":"chaotic evil","armor_class":[{"type":"natural","value":16}],"hit_points":93,"hit_dice":"11d10","hit_points_roll":"11d10+33","speed":{"walk":"30 ft.","swim":"30 ft."},"strength":19,"dexterity":10,"constitution":16,"intelligence":5,"wisdom":11,"charisma":5,"proficiencies":[{"value":4,"proficiency":{"index":"skill-perception","name":"Skill: Perception","url":"/api/2014/proficiencies/skill-perception"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":["poison"],"condition_immunities":[{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"}],"senses":{"darkvision":"60 ft.","passive_perception":14},"languages":"understands Deep Speech but can't speak","challenge_rating":4,"proficiency_bonus":2,"xp":1100,"special_abilities":[{"name":"Amphibious","desc":"The chuul can breathe air and water.","damage":[]},{"name":"Sense Magic","desc":"The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical.","damage":[]}],"actions":[{"damage":[],"name":"Multiattack","multiattack_type":"action_options","desc":"The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.","action_options":{"choose":1,"type":"action","from":{"option_set_type":"options_array","options":[{"option_type":"action","action_name":"Pincer","count":2,"type":"melee"},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Pincer","count":2,"type":"melee"},{"option_type":"action","action_name":"Tentacles","count":1,"type":"melee"}]}]}},"actions":[]},{"name":"Pincer","desc":"Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.","attack_bonus":6,"damage":[{"damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"2d6+4"}],"actions":[]},{"damage":[],"name":"Tentacles","desc":"One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","dc":{"dc_type":{"index":"con","name":"CON","url":"/api/2014/ability-scores/con"},"dc_value":13,"success_type":"none"},"actions":[]}],"image":"/api/images/monsters/chuul.png","url":"/api/2014/monsters/chuul","updated_at":"2026-04-01T20:35:38.253Z","forms":[],"legendary_actions":[],"reactions":[]}