{"index":"druid","name":"Druid","desc":"**Druids** dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are **tribal shamans** who heal the sick, pray to animal spirits, and provide spiritual guidance.","size":"Medium","type":"humanoid","subtype":"any race","alignment":"any alignment","armor_class":[{"type":"dex","value":11},{"type":"spell","value":16,"spell":{"index":"barkskin","name":"Barkskin","url":"/api/2014/spells/barkskin"}}],"hit_points":27,"hit_dice":"5d8","hit_points_roll":"5d8+5","speed":{"walk":"30 ft."},"strength":10,"dexterity":12,"constitution":13,"intelligence":12,"wisdom":15,"charisma":11,"proficiencies":[{"value":4,"proficiency":{"index":"skill-medicine","name":"Skill: Medicine","url":"/api/2014/proficiencies/skill-medicine"}},{"value":3,"proficiency":{"index":"skill-nature","name":"Skill: Nature","url":"/api/2014/proficiencies/skill-nature"}},{"value":4,"proficiency":{"index":"skill-perception","name":"Skill: Perception","url":"/api/2014/proficiencies/skill-perception"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":[],"condition_immunities":[],"senses":{"passive_perception":14},"languages":"Druidic plus any two languages","challenge_rating":2,"proficiency_bonus":2,"xp":450,"special_abilities":[{"name":"Spellcasting","desc":"The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:\n\n- Cantrips (at will): druidcraft, produce flame, shillelagh\n- 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave\n- 2nd level (3 slots): animal messenger, barkskin","spellcasting":{"level":4,"ability":{"index":"wis","name":"WIS","url":"/api/2014/ability-scores/wis"},"dc":12,"modifier":4,"components_required":["V","S","M"],"school":"druid","slots":{"1":4,"2":3},"spells":[{"name":"Druidcraft","level":0,"url":"/api/2014/spells/druidcraft"},{"name":"Produce Flame","level":0,"url":"/api/2014/spells/produce-flame"},{"name":"Shillelagh","level":0,"url":"/api/2014/spells/shillelagh"},{"name":"Entangle","level":1,"url":"/api/2014/spells/entangle"},{"name":"Longstrider","level":1,"url":"/api/2014/spells/longstrider"},{"name":"Speak with Animals","level":1,"url":"/api/2014/spells/speak-with-animals"},{"name":"Thunderwave","level":1,"url":"/api/2014/spells/thunderwave"},{"name":"Animal Messenger","level":2,"url":"/api/2014/spells/animal-messenger"},{"name":"Barkskin","level":2,"url":"/api/2014/spells/barkskin"}]},"damage":[]}],"actions":[{"name":"Quarterstaff","desc":" Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.","attack_bonus":2,"damage":[{"choose":1,"type":"damage","from":{"option_set_type":"options_array","options":[{"option_type":"damage","damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d6","notes":"One handed"},{"option_type":"damage","damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d8","notes":"Two handed"},{"option_type":"damage","damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d8+2","notes":"With shillelagh"}]}}],"actions":[]}],"image":"/api/images/monsters/druid.png","url":"/api/2014/monsters/druid","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}