{"index":"fire-elemental","name":"Fire Elemental","size":"Large","type":"elemental","alignment":"neutral","armor_class":[{"type":"dex","value":13}],"hit_points":102,"hit_dice":"12d10","hit_points_roll":"12d10+36","speed":{"walk":"50 ft."},"strength":10,"dexterity":17,"constitution":16,"intelligence":6,"wisdom":10,"charisma":7,"proficiencies":[],"damage_vulnerabilities":[],"damage_resistances":["bludgeoning, piercing, and slashing from nonmagical weapons"],"damage_immunities":["fire","poison"],"condition_immunities":[{"index":"exhaustion","name":"Exhaustion","url":"/api/2014/conditions/exhaustion"},{"index":"grappled","name":"Grappled","url":"/api/2014/conditions/grappled"},{"index":"paralyzed","name":"Paralyzed","url":"/api/2014/conditions/paralyzed"},{"index":"petrified","name":"Petrified","url":"/api/2014/conditions/petrified"},{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"},{"index":"prone","name":"Prone","url":"/api/2014/conditions/prone"},{"index":"restrained","name":"Restrained","url":"/api/2014/conditions/restrained"},{"index":"unconscious","name":"Unconscious","url":"/api/2014/conditions/unconscious"}],"senses":{"darkvision":"60 ft.","passive_perception":10},"languages":"Ignan","challenge_rating":5,"proficiency_bonus":3,"xp":1800,"special_abilities":[{"name":"Fire Form","desc":"The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.","damage":[{"damage_type":{"index":"fire","name":"Fire","url":"/api/2014/damage-types/fire"},"damage_dice":"1d10"}]},{"name":"Illumination","desc":"The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..","damage":[]},{"name":"Water Susceptibility","desc":"For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.","damage":[]}],"actions":[{"damage":[],"name":"Multiattack","multiattack_type":"actions","desc":"The elemental makes two touch attacks.","actions":[{"action_name":"Touch","count":"2","type":"melee"}]},{"name":"Touch","desc":"Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.","attack_bonus":6,"damage":[{"damage_type":{"index":"fire","name":"Fire","url":"/api/2014/damage-types/fire"},"damage_dice":"2d6+3"}],"actions":[]}],"image":"/api/images/monsters/fire-elemental.png","url":"/api/2014/monsters/fire-elemental","updated_at":"2026-06-02T19:33:15.980Z","forms":[],"legendary_actions":[],"reactions":[]}