{"index":"giant-rat-diseased","name":"Giant Rat (Diseased)","size":"Small","type":"beast","alignment":"unaligned","armor_class":[{"type":"dex","value":12}],"hit_points":7,"hit_dice":"2d6","hit_points_roll":"2d6","speed":{"walk":"30 ft."},"strength":7,"dexterity":15,"constitution":11,"intelligence":2,"wisdom":10,"charisma":4,"proficiencies":[],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":[],"condition_immunities":[],"senses":{"darkvision":"60 ft.","passive_perception":10},"languages":"","challenge_rating":0.125,"proficiency_bonus":2,"xp":25,"special_abilities":[{"name":"Keen Smell","desc":"The rat has advantage on Wisdom (Perception) checks that rely on smell.","damage":[]},{"name":"Pack Tactics","desc":"The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.","damage":[]}],"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.","attack_bonus":4,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d4+2"}],"actions":[]}],"image":"/api/images/monsters/giant-rat-diseased.png","url":"/api/2014/monsters/giant-rat-diseased","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}