{"index":"gray-ooze","name":"Gray Ooze","size":"Medium","type":"ooze","alignment":"unaligned","armor_class":[{"type":"dex","value":8}],"hit_points":22,"hit_dice":"3d8","hit_points_roll":"3d8+9","speed":{"walk":"10 ft.","climb":"10 ft."},"strength":12,"dexterity":6,"constitution":16,"intelligence":1,"wisdom":6,"charisma":2,"proficiencies":[{"value":2,"proficiency":{"index":"skill-stealth","name":"Skill: Stealth","url":"/api/2014/proficiencies/skill-stealth"}}],"damage_vulnerabilities":[],"damage_resistances":["acid","cold","fire"],"damage_immunities":[],"condition_immunities":[{"index":"blinded","name":"Blinded","url":"/api/2014/conditions/blinded"},{"index":"charmed","name":"Charmed","url":"/api/2014/conditions/charmed"},{"index":"deafened","name":"Deafened","url":"/api/2014/conditions/deafened"},{"index":"exhaustion","name":"Exhaustion","url":"/api/2014/conditions/exhaustion"},{"index":"frightened","name":"Frightened","url":"/api/2014/conditions/frightened"},{"index":"prone","name":"Prone","url":"/api/2014/conditions/prone"}],"senses":{"blindsight":"60 ft. (blind beyond this radius)","passive_perception":8},"languages":"","challenge_rating":0.5,"proficiency_bonus":2,"xp":100,"special_abilities":[{"name":"Amorphous","desc":"The ooze can move through a space as narrow as 1 inch wide without squeezing.","damage":[]},{"name":"Corrode Metal","desc":"Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.\nThe ooze can eat through 2-inch-thick, nonmagical metal in 1 round.","damage":[]},{"name":"False Appearance","desc":"While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.","damage":[]}],"actions":[{"name":"Pseudopod","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.","attack_bonus":3,"damage":[{"damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d6+1"},{"damage_type":{"index":"acid","name":"Acid","url":"/api/2014/damage-types/acid"},"damage_dice":"2d6"}],"actions":[]}],"image":"/api/images/monsters/gray-ooze.png","url":"/api/2014/monsters/gray-ooze","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}