{"index":"guardian-naga","name":"Guardian Naga","size":"Large","type":"monstrosity","alignment":"lawful good","armor_class":[{"type":"natural","value":18}],"hit_points":127,"hit_dice":"15d10","hit_points_roll":"15d10+45","speed":{"walk":"40 ft."},"strength":19,"dexterity":18,"constitution":16,"intelligence":16,"wisdom":19,"charisma":18,"proficiencies":[{"value":8,"proficiency":{"index":"saving-throw-dex","name":"Saving Throw: DEX","url":"/api/2014/proficiencies/saving-throw-dex"}},{"value":7,"proficiency":{"index":"saving-throw-con","name":"Saving Throw: CON","url":"/api/2014/proficiencies/saving-throw-con"}},{"value":7,"proficiency":{"index":"saving-throw-int","name":"Saving Throw: INT","url":"/api/2014/proficiencies/saving-throw-int"}},{"value":8,"proficiency":{"index":"saving-throw-wis","name":"Saving Throw: WIS","url":"/api/2014/proficiencies/saving-throw-wis"}},{"value":8,"proficiency":{"index":"saving-throw-cha","name":"Saving Throw: CHA","url":"/api/2014/proficiencies/saving-throw-cha"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":["poison"],"condition_immunities":[{"index":"charmed","name":"Charmed","url":"/api/2014/conditions/charmed"},{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"}],"senses":{"darkvision":"60 ft.","passive_perception":14},"languages":"Celestial, Common","challenge_rating":10,"proficiency_bonus":4,"xp":5900,"special_abilities":[{"name":"Rejuvenation","desc":"If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.","damage":[]},{"name":"Spellcasting","desc":"The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:\n\n- Cantrips (at will): mending, sacred flame, thaumaturgy\n- 1st level (4 slots): command, cure wounds, shield of faith\n- 2nd level (3 slots): calm emotions, hold person\n- 3rd level (3 slots): bestow curse, clairvoyance\n- 4th level (3 slots): banishment, freedom of movement\n- 5th level (2 slots): flame strike, geas\n- 6th level (1 slot): true seeing","spellcasting":{"level":11,"ability":{"index":"wis","name":"WIS","url":"/api/2014/ability-scores/wis"},"dc":16,"modifier":8,"components_required":["V"],"school":"cleric","slots":{"1":4,"2":3,"3":3,"4":3,"5":2,"6":1},"spells":[{"name":"Mending","level":0,"url":"/api/2014/spells/mending"},{"name":"Sacred Flame","level":0,"url":"/api/2014/spells/sacred-flame"},{"name":"Thaumaturgy","level":0,"url":"/api/2014/spells/thaumaturgy"},{"name":"Command","level":1,"url":"/api/2014/spells/command"},{"name":"Cure Wounds","level":1,"url":"/api/2014/spells/cure-wounds"},{"name":"Shield of Faith","level":1,"url":"/api/2014/spells/shield-of-faith"},{"name":"Calm Emotions","level":2,"url":"/api/2014/spells/calm-emotions"},{"name":"Hold Person","level":2,"url":"/api/2014/spells/hold-person"},{"name":"Bestow Curse","level":3,"url":"/api/2014/spells/bestow-curse"},{"name":"Clairvoyance","level":3,"url":"/api/2014/spells/clairvoyance"},{"name":"Banishment","level":4,"url":"/api/2014/spells/banishment"},{"name":"Freedom of Movement","level":4,"url":"/api/2014/spells/freedom-of-movement"},{"name":"Flame Strike","level":5,"url":"/api/2014/spells/flame-strike"},{"name":"Geas","level":5,"url":"/api/2014/spells/geas"},{"name":"True Seeing","level":6,"url":"/api/2014/spells/true-seeing"}]},"damage":[]}],"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.","attack_bonus":8,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d8+4"}],"actions":[]},{"damage":[],"name":"Spit Poison","desc":"Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.","attack_bonus":8,"actions":[]}],"image":"/api/images/monsters/guardian-naga.png","url":"/api/2014/monsters/guardian-naga","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}