{"index":"lizardfolk","name":"Lizardfolk","size":"Medium","type":"humanoid","subtype":"lizardfolk","alignment":"neutral","armor_class":[{"type":"natural","value":13},{"type":"armor","value":15,"armor":[{"index":"shield","name":"Shield","url":"/api/2014/equipment/shield"}]}],"hit_points":22,"hit_dice":"4d8","hit_points_roll":"4d8+4","speed":{"walk":"30 ft.","swim":"30 ft."},"strength":15,"dexterity":10,"constitution":13,"intelligence":7,"wisdom":12,"charisma":7,"proficiencies":[{"value":3,"proficiency":{"index":"skill-perception","name":"Skill: Perception","url":"/api/2014/proficiencies/skill-perception"}},{"value":4,"proficiency":{"index":"skill-stealth","name":"Skill: Stealth","url":"/api/2014/proficiencies/skill-stealth"}},{"value":5,"proficiency":{"index":"skill-survival","name":"Skill: Survival","url":"/api/2014/proficiencies/skill-survival"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":[],"condition_immunities":[],"senses":{"passive_perception":13},"languages":"Draconic","challenge_rating":0.5,"proficiency_bonus":2,"xp":100,"special_abilities":[{"name":"Hold Breath","desc":"The lizardfolk can hold its breath for 15 minutes.","damage":[]}],"actions":[{"damage":[],"name":"Multiattack","multiattack_type":"action_options","desc":"The lizardfolk makes two melee attacks, each one with a different weapon.","action_options":{"choose":1,"type":"action","from":{"option_set_type":"options_array","options":[{"option_type":"multiple","items":[{"option_type":"action","action_name":"Bite","count":1,"type":"melee"},{"option_type":"action","action_name":"Heavy Club","count":1,"type":"melee"}]},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Bite","count":1,"type":"melee"},{"option_type":"action","action_name":"Javelin","count":1,"type":"melee"}]},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Bite","count":1,"type":"melee"},{"option_type":"action","action_name":"Spiked Shield","count":1,"type":"melee"}]},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Javelin","count":1,"type":"melee"},{"option_type":"action","action_name":"Heavy Club","count":1,"type":"melee"}]},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Spiked Shield","count":1,"type":"melee"},{"option_type":"action","action_name":"Javelin","count":1,"type":"melee"}]},{"option_type":"multiple","items":[{"option_type":"action","action_name":"Spiked Shield","count":1,"type":"melee"},{"option_type":"action","action_name":"Heavy Club","count":1,"type":"melee"}]}]}},"actions":[]},{"name":"Bite","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","attack_bonus":4,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d6+2"}],"actions":[]},{"name":"Heavy Club","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.","attack_bonus":4,"damage":[{"damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d6+2"}],"actions":[]},{"name":"Javelin","desc":"Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","attack_bonus":4,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d6+2"}],"actions":[]},{"name":"Spiked Shield","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.","attack_bonus":4,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d6+2"}],"actions":[]}],"image":"/api/images/monsters/lizardfolk.png","url":"/api/2014/monsters/lizardfolk","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}