{"index":"shadow","name":"Shadow","size":"Medium","type":"undead","alignment":"chaotic evil","armor_class":[{"type":"dex","value":12}],"hit_points":16,"hit_dice":"3d8","hit_points_roll":"3d8+3","speed":{"walk":"40 ft."},"strength":6,"dexterity":14,"constitution":13,"intelligence":6,"wisdom":10,"charisma":8,"proficiencies":[{"value":4,"proficiency":{"index":"skill-stealth","name":"Skill: Stealth","url":"/api/2014/proficiencies/skill-stealth"}}],"damage_vulnerabilities":["radiant"],"damage_resistances":["acid","cold","fire","lightning","thunder","bludgeoning, piercing, and slashing from nonmagical weapons"],"damage_immunities":["necrotic","poison"],"condition_immunities":[{"index":"exhaustion","name":"Exhaustion","url":"/api/2014/conditions/exhaustion"},{"index":"frightened","name":"Frightened","url":"/api/2014/conditions/frightened"},{"index":"grappled","name":"Grappled","url":"/api/2014/conditions/grappled"},{"index":"paralyzed","name":"Paralyzed","url":"/api/2014/conditions/paralyzed"},{"index":"petrified","name":"Petrified","url":"/api/2014/conditions/petrified"},{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"},{"index":"prone","name":"Prone","url":"/api/2014/conditions/prone"},{"index":"restrained","name":"Restrained","url":"/api/2014/conditions/restrained"}],"senses":{"darkvision":"60 ft.","passive_perception":10},"languages":"","challenge_rating":0.5,"proficiency_bonus":2,"xp":100,"special_abilities":[{"name":"Amorphous","desc":"The shadow can move through a space as narrow as 1 inch wide without squeezing.","damage":[]},{"name":"Shadow Stealth","desc":"While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.","damage":[]},{"name":"Sunlight Weakness","desc":"While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.","damage":[]}],"actions":[{"name":"Strength Drain","desc":"Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.","attack_bonus":4,"damage":[{"damage_type":{"index":"necrotic","name":"Necrotic","url":"/api/2014/damage-types/necrotic"},"damage_dice":"2d6+2"}],"actions":[]}],"image":"/api/images/monsters/shadow.png","url":"/api/2014/monsters/shadow","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}