{"index":"spirit-naga","name":"Spirit Naga","size":"Large","type":"monstrosity","alignment":"chaotic evil","armor_class":[{"type":"natural","value":15}],"hit_points":75,"hit_dice":"10d10","hit_points_roll":"10d10+20","speed":{"walk":"40 ft."},"strength":18,"dexterity":17,"constitution":14,"intelligence":16,"wisdom":15,"charisma":16,"proficiencies":[{"value":6,"proficiency":{"index":"saving-throw-dex","name":"Saving Throw: DEX","url":"/api/2014/proficiencies/saving-throw-dex"}},{"value":5,"proficiency":{"index":"saving-throw-con","name":"Saving Throw: CON","url":"/api/2014/proficiencies/saving-throw-con"}},{"value":5,"proficiency":{"index":"saving-throw-wis","name":"Saving Throw: WIS","url":"/api/2014/proficiencies/saving-throw-wis"}},{"value":6,"proficiency":{"index":"saving-throw-cha","name":"Saving Throw: CHA","url":"/api/2014/proficiencies/saving-throw-cha"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":["poison"],"condition_immunities":[{"index":"charmed","name":"Charmed","url":"/api/2014/conditions/charmed"},{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"}],"senses":{"darkvision":"60 ft.","passive_perception":12},"languages":"Abyssal, Common","challenge_rating":8,"proficiency_bonus":3,"xp":3900,"special_abilities":[{"name":"Rejuvenation","desc":"If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.","damage":[]},{"name":"Spellcasting","desc":"The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared:\n\n- Cantrips (at will): mage hand, minor illusion, ray of frost\n- 1st level (4 slots): charm person, detect magic, sleep\n- 2nd level (3 slots): detect thoughts, hold person\n- 3rd level (3 slots): lightning bolt, water breathing\n- 4th level (3 slots): blight, dimension door\n- 5th level (2 slots): dominate person","spellcasting":{"level":10,"ability":{"index":"int","name":"INT","url":"/api/2014/ability-scores/int"},"dc":14,"modifier":6,"components_required":["V"],"school":"wizard","slots":{"1":4,"2":3,"3":3,"4":3,"5":2},"spells":[{"name":"Mage Hand","level":0,"url":"/api/2014/spells/mage-hand"},{"name":"Minor Illusion","level":0,"url":"/api/2014/spells/minor-illusion"},{"name":"Ray of Frost","level":0,"url":"/api/2014/spells/ray-of-frost"},{"name":"Charm Person","level":1,"url":"/api/2014/spells/charm-person"},{"name":"Detect Magic","level":1,"url":"/api/2014/spells/detect-magic"},{"name":"Sleep","level":1,"url":"/api/2014/spells/sleep"},{"name":"Detect Thoughts","level":2,"url":"/api/2014/spells/detect-thoughts"},{"name":"Hold Person","level":2,"url":"/api/2014/spells/hold-person"},{"name":"Lightning Bolt","level":3,"url":"/api/2014/spells/lightning-bolt"},{"name":"Water Breathing","level":3,"url":"/api/2014/spells/water-breathing"},{"name":"Blight","level":4,"url":"/api/2014/spells/blight"},{"name":"Dimension Door","level":4,"url":"/api/2014/spells/dimension-door"},{"name":"Dominate Person","level":5,"url":"/api/2014/spells/dominate-person"}]},"damage":[]}],"actions":[{"name":"Bite","desc":"Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.","attack_bonus":7,"damage":[{"damage_type":{"index":"piercing","name":"Piercing","url":"/api/2014/damage-types/piercing"},"damage_dice":"1d6+4"}],"actions":[]}],"image":"/api/images/monsters/spirit-naga.png","url":"/api/2014/monsters/spirit-naga","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}