{"index":"zombie","name":"Zombie","size":"Medium","type":"undead","alignment":"neutral evil","armor_class":[{"type":"dex","value":8}],"hit_points":22,"hit_dice":"3d8","hit_points_roll":"3d8+9","speed":{"walk":"20 ft."},"strength":13,"dexterity":6,"constitution":16,"intelligence":3,"wisdom":6,"charisma":5,"proficiencies":[{"value":0,"proficiency":{"index":"saving-throw-wis","name":"Saving Throw: WIS","url":"/api/2014/proficiencies/saving-throw-wis"}}],"damage_vulnerabilities":[],"damage_resistances":[],"damage_immunities":["poison"],"condition_immunities":[{"index":"poisoned","name":"Poisoned","url":"/api/2014/conditions/poisoned"}],"senses":{"darkvision":"60 ft.","passive_perception":8},"languages":"understands all languages it spoke in life but can't speak","challenge_rating":0.25,"proficiency_bonus":2,"xp":50,"special_abilities":[{"name":"Undead Fortitude","desc":"If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.","damage":[]}],"actions":[{"name":"Slam","desc":"Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.","attack_bonus":3,"damage":[{"damage_type":{"index":"bludgeoning","name":"Bludgeoning","url":"/api/2014/damage-types/bludgeoning"},"damage_dice":"1d6+1"}],"actions":[]}],"image":"/api/images/monsters/zombie.png","url":"/api/2014/monsters/zombie","updated_at":"2026-04-01T20:35:38.254Z","forms":[],"legendary_actions":[],"reactions":[]}