{"name":"Ability Scores and Modifiers","index":"ability-scores-and-modifiers","desc":"## Ability Scores and Modifiers\n\n| Score | Modifier |\n|-------|----------|\n| 1     | -5       |\n| 2-3   | -4       |\n| 4-5   | -3       |\n| 6-7   | -2       |\n| 8-9   | -1       |\n| 10-11 | +0       |\n| 12-13 | +1       |\n| 14-15 | +2       |\n| 16-17 | +3       |\n| 18-19 | +4       |\n| 20-21 | +5       |\n| 22-23 | +6       |\n| 24-25 | +7       |\n| 26-27 | +8       |\n| 28-29 | +9       |\n| 30    | +10      |\n\nTo determine an ability modifier without consulting the table, subtract 10 from the ability score and then divide the total by 2 (round down).\n\nBecause ability modifiers affect almost every attack roll, ability check, and saving throw, ability modifiers come up in play more often than their associated scores.\n","url":"/api/2014/rule-sections/ability-scores-and-modifiers","updated_at":"2026-04-01T20:35:38.811Z"}