{"index":"healing","desc":"Unless it results in death, damage isn't permanent. Even death is reversible through powerful magic. Rest can restore a creature's hit points, and magical methods such as a *cure wounds* spell or a *potion of healing* can remove damage in an instant.\n\nWhen a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.\n\nA creature that has died can't regain hit points until magic such as the *revivify* spell has restored it to life.","name":"Healing","parent":{"index":"damage-and-healing","name":"Damage and Healing","url":"/api/2014/rules/damage-and-healing"},"updated_at":"2026-09-24T21:12:35.682Z","url":"/api/2014/rules/healing","children":[]}