{"index":"suffocating","desc":"A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds).\n\nWhen a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 hit points and is dying, and it can't regain hit points or be stabilized until it can breathe again.\n\nFor example, a creature with a Constitution of 14 can hold its breath for 3 minutes. If it starts suffocating, it has 2 rounds to reach air before it drops to 0 hit points.","name":"Suffocating","parent":{"index":"the-environment","name":"The Environment","url":"/api/2014/rules/the-environment"},"updated_at":"2026-09-24T21:12:35.682Z","url":"/api/2014/rules/suffocating","children":[]}