{"index":"call-lightning","name":"Call Lightning","desc":["A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).","When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.","If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10."],"higher_level":["When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd."],"range":"120 feet","components":["V","S"],"ritual":false,"duration":"Up to 10 minutes","concentration":true,"casting_time":"1 action","level":3,"damage":{"damage_type":{"index":"lightning","name":"Lightning","url":"/api/2014/damage-types/lightning"},"damage_at_slot_level":{"3":"3d10","4":"4d10","5":"5d10","6":"6d10","7":"7d10","8":"8d10","9":"9d10"}},"area_of_effect":{"type":"sphere","size":5},"school":{"index":"conjuration","name":"Conjuration","url":"/api/2014/magic-schools/conjuration"},"classes":[{"index":"druid","name":"Druid","url":"/api/2014/classes/druid"}],"subclasses":[{"index":"lore","name":"Lore","url":"/api/2014/subclasses/lore"},{"index":"land","name":"Land","url":"/api/2014/subclasses/land"}],"url":"/api/2014/spells/call-lightning","updated_at":"2026-04-01T20:35:39.217Z"}