{"higher_level":[],"index":"calm-emotions","name":"Calm Emotions","desc":["You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.","Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the GM rules otherwise."],"range":"60 feet","components":["V","S"],"ritual":false,"duration":"Up to 1 minute","concentration":true,"casting_time":"1 action","level":2,"dc":{"dc_type":{"index":"cha","name":"CHA","url":"/api/2014/ability-scores/cha"},"dc_success":"none"},"area_of_effect":{"type":"sphere","size":20},"school":{"index":"enchantment","name":"Enchantment","url":"/api/2014/magic-schools/enchantment"},"classes":[{"index":"bard","name":"Bard","url":"/api/2014/classes/bard"},{"index":"cleric","name":"Cleric","url":"/api/2014/classes/cleric"}],"subclasses":[{"index":"lore","name":"Lore","url":"/api/2014/subclasses/lore"}],"url":"/api/2014/spells/calm-emotions","updated_at":"2026-04-01T20:35:39.217Z"}