{"index":"disintegrate","name":"Disintegrate","desc":["A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.","A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.","A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.","This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell."],"higher_level":["When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th."],"range":"60 feet","components":["V","S","M"],"material":"A lodestone and a pinch of dust.","ritual":false,"duration":"Instantaneous","concentration":false,"casting_time":"1 action","level":6,"damage":{"damage_type":{"index":"force","name":"Force","url":"/api/2014/damage-types/force"},"damage_at_slot_level":{"6":"10d6 + 40"}},"dc":{"dc_type":{"index":"dex","name":"DEX","url":"/api/2014/ability-scores/dex"},"dc_success":"none"},"area_of_effect":{"type":"cube","size":10},"school":{"index":"transmutation","name":"Transmutation","url":"/api/2014/magic-schools/transmutation"},"classes":[{"index":"sorcerer","name":"Sorcerer","url":"/api/2014/classes/sorcerer"},{"index":"wizard","name":"Wizard","url":"/api/2014/classes/wizard"}],"subclasses":[],"url":"/api/2014/spells/disintegrate","updated_at":"2026-04-01T20:35:39.217Z"}